despite that they didnt feature anything death knight related until 2 set releases later, in Scourgewar, so i had to really put my Death Knight deck on the back burner for lack of a clear focus.
now that Scourgewar is out theres alot more abilities and a few more heros to choose from so i think i can confidently put my first Unholy foot forward! lol.
Hero: Saeryn Dusksorrow
Abilities (18):
- 4x Deathcoil
- 2x Army of the Dead
- 2x Raise Dead
- 3x Icy Touch
- 3x Death Pact
- 2x Mind Freeze
- 2x Arcane Torrent
Equipment (7):
- 4x Runed Soulblade
- 3x Scourgeborne Battlegear
Allies (19):
- 2x Deathcharger
- 4x Drandus the Deathcaller
- 4x Vanessa Fairgraves
- 2x "Fungus Face" McGillicutty
- 2x "Acid Hands" McGillicutty
- 3x Boneshanks
- 1x Ethereal Plunderer
- 1x Conqueror Kagon Blackskull
Quests (16):
- 3x Betrayal
- 3x Chasing A-Me 01
- 2x Finkle Einhorn, At Your Service!
- 3x Hazardous Materials
- 3x Brothers in Death
- 2x Solanian's Belongings
So first what we have is basically Ghoul beatdown. you put some ghouls out, you attack, you untap em, attack again. so on and so forth. "how do you bring ghouls out?" you may ask. well the answer is simple. kill allies!
unfortunatly most of the time its your own allies you need to kill. so if thats the case, why not play allies that are happy for the grave anyway?
Thats why most of the allies in my deck have going into the graveyard effects. like Vanessa Fairgraves. for 3 you get a 3 Attack 3 Health ally that says "When vanessa is destroyed, put a ghoul ally token into play with 3 [melee] atk / 3 health." that and guys like Boneshanks and "Fungus Face" McGillicutty make destroying your own allies not so bad.
so once theyre dead you put out a Drandus the Deathcaller or two and attack away with your ghouls for great justice! (or lack thereof!)
and if anyone catches a beat on ya, just hit him with the Army of the Dead! Bwuahahahahahahahahahaha!
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